With the endings affected on how the player handled the political arena. Like choosing between marrying a woman (or man while playing as a woman) with great influence but not so competent and one with great intelligence (and very loyal) but from a poor family or a very beautiful one and rich but hated by many and distrusted? Maybe also one who loves the MC but aside from genuine love got nothing to offer?Īnd making alliances with different nobles or/and countries while making enemies at the same time unless pulling off some crazy charming/diplomatic skills to have everyone respect you? :)Īre there going to be arranged marriages, political schemes and the MC getting more loved by his/hers subordinates due to doing the job in an outstanding enough fashion? I think you should see them under Special Items (Journal tab) until youve delivered them and completed the quest. Its that chest-once youve accepted the quest-that has the contracts. To be overpowered in a starting region is great, or if you go to a region that you're underleveld for and give yourself a challenge and manage to beat it are great feelings, that. There are 2 'sparkle' chests when you are in the Port, one in the main building and one in a smaller building on the grounds. It is one of the things I most hate in an rpg, games that scale the enemy's with the pc. The story and world are great, and your games are fun BUT. It's a tactical role-playing game, and you are in the middle of a war. (I hope Jeff reads this) Plz plz plz don't do this in the 3rd game. All trademarks are property of their respective owners in the US and other countries. However, there is also a bunch of questing and fighting. You have been sent to govern, and you will be pestered constantly. Originally posted by Spiderweb:The game has a constant flow of high-impact choices.
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